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Godzilla Generations (1998)

From Wikizilla, the kaiju encyclopedia
Dreamcast Godzilla games
None
Godzilla Generations
Godzilla Generations: Maximum Impact
Godzilla Generations
Godzilla Generations box art
Developer General Entertainment
Publisher Sega
Platforms Sega Dreamcast
Languages Japanese
Genre Action

Godzilla Generations (ゴジラ・ジェネレーションズ,   Gojira Jenerēshonzu) is a game for the Sega Dreamcast developed by General Entertainment and released on November 28, 1998. It was followed by a sequel, Godzilla Generations: Maximum Impact, the next year.

Modes

  • Normal - Players destroy everything in 11 stages as quickly as possible.
  • Time Attack - Players cause as much damage as possible in a limited amount of time.
  • Collected Coliseum - Through playing a mini game in a Visual Memory Unit (VMU) that was sold separately from the game, players can obtain monsters and pit them against each other.
  • Generations Theater - Has various clips spanning Godzilla's history from 1954 to 1998.

Monsters

Main game

Coliseum

  1. Minilla
  2. Rodan
  3. Mothra
  4. Ganimes
  5. Anguirus
  6. Maguma
  7. Gorosaurus
  8. Jet Jaguar
  9. King Ghidorah
  10. Gigan
  11. SpaceGodzilla
  12. Kamacuras
  13. Gaira
  14. Biollante
  15. Gezora
  16. Gabara
  17. Godzilla
  18. USA-Godzilla
  19. Battra
  20. Mechagodzilla
  21. Moguera
  22. Ebirah
  1. Hedorah
  2. Megalon
  3. Baragon
  4. Destoroyah
  5. Garugaru
  6. Varan
  7. Manda
  8. Dogora
  9. Sanda
  10. Kumonga
  11. Kamoebas
  12. Desghidorah
  13. Dagahra
  14. Egg
  15. Babylla
  16. Littlla
  17. Chibilla
  18. Tsunolla
  19. Junilla
  20. Chibikurolla
  21. Debulla
  22. Metal Godzilla

Areas

There are five areas with eleven subsections in the game. They are:

  • Fukuoka - The first area in the game. It has two subsections.
  • Osaka - The second stage in the game which also has two subsections
  • Nagoya - The third area that, like the others, has two subsections
  • Yokohama - The fourth area that is also the last to have two subsections
  • Tokyo - The last section which fittingly is the largest of all with three subsections

JSDF

The JSDF will attack the player using its 11 different attack vehicles.

Reviews

Godzilla Generations received extremely negative reviews, at least in the west. IGN's review, which was one of the first Dreamcast game reviews by a western source, slammed the game for being tedious and simple. The graphics were also harshly criticized. GameSpot gave the game a 3.2/10, saying that the inability to block and the fact all the kaiju could heal made the game boring.[1]

Fans have generally been much kinder to the game, since it is one of the few that features Minilla and Godzilla 1998 as playable characters, and also one of the few games that allows free-roaming destruction.

Gallery

Videos

"Collected Coliseum" Mode Gameplay

Trivia

External links

References

This is a list of references for Godzilla Generations. These citations are used to identify the reliable sources on which this article is based. These references appear inside articles in the form of superscript numbers, which look like this: [1]

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